Zork: The Grand Inquisitor (English title: Zork: Grand Inquisitor ) is an Adventure – Computer game of the US publisher Activision . It was in 1997 for Microsoft Windows and 2001 for Mac OS released.
Zork: Grand Inquisitor plays in the “Great Underground Empire”, the game world all Zork games. Grand Inquisitor Mir Yannick has built in the upper world a totalitarian regime and prohibited any magical operation. The identity and nameless player starts the game in the coastal town of Port Foozle, finds an entrance to the underworld and meets there on the former Dungeon Master Dalboz of Gurth, who instructs the players to track three magical artifacts that will help restore the magic in the empire and the Inquisition could be destroyed. The player receives throughout the game not only help through Dalboz but will gradually also accompanied by the dragon handle, the noblewoman Lucy Flathead and the powerful, human-like Brog. Handle, Lucy and Brog were “totemisiert” Yannick, that is a kind of large pellet pressed so that they can interact with their environment only on a mental level. In certain scenes individual companions are put through time tunnel into the past and have there about her old body and special skills, tasks have to be solved with the help of which have an impact on the present. With the help of his four companions, the player can track the required artifacts and finally defeat Mir Yannick.
Zork: Grand Inquisitor is a 1st-person adventure, that is, the representation of the action takes place from the perspective of the player. The camera is freely rotatable on the X-axis. For use comes as the previous Zork Nemesis the engine Z-vision, which includes the integration of in addition to the three-dimensional representation of the pre-rendered game world FMV allowed scenes in sections of the game screen. It is controlled by a freely movable across the screen cursor , which, when it is positioned over an object with which an interaction is possible to assume an alternative form, after which a mouse click triggers the interaction. If the cursor is positioned on the right or left of the screen, the screen cut-out in the respective direction, so you can look around freely. A movement within the game world is only possible by clicking on a pre-programmed output of the respective game scene with the cursor. The player can pick up objects and place them in its inventory to which can be accessed anytime; the articles can be selected and then each other, combined with the environment or with one of the helper. The player’s companions are, as it were “totemisiert”, also in the inventory and can be used like normal objects.
A special feature of the game that came to fruition already in previous games, the integration of FMV scenes in the game world. The intro, the end sequence and a few scenes are real, filmed scenes with actors. Other scenes are film clips that are placed on the parts of the computer-generated scenery, so it act real actors against computer-generated scenes.
Zork: Grand Inquisitor had an online mode called “Linked Play” in which players have a Activision server to connect to each other and were able to help each other in the game. This mode was technically advanced for its time, but was hardly used.
Zork: Grand Inquisitor has a magic system to also playing in the Zork universe Infocom games Enchanter , Sorcerer and Spell Breaker is similar: Spells must be found in the form of scrolls and transcribed into a book of magic, from where they used as inventory items can be. Some spells are so powerful that they are not transferred to the spellbook, and only once can be used. The humor of the game is based in no small part to the fact that although the combination of spells and the game environment triggers often relevant to the game progress mystery, but sometimes also chaotic consequences.
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Screenshots of Zork Grand Inquisitor
Zork Grand Inquisitor System Requirements
Windows: Windows XP / Vista / 7 / 8 / 10,
CPU: 1 GHz Processor (1.4 GHz recommended),
RAM: 256MB RAM (512 recommended),
Graphics: ATI / NVIDIA graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
Game Size = 930 MB
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